Wednesday, April 25, 2012

Total War Battles: Shogun Review

Total War Battles: Shogun Review icon

Okay, so there is certainly a debate to be when it comes to SEGA’s track record. Also on IOS. But I think it is an indisputable fact that what she is freaking awesome release of feudal Japan. And that most certainly Total War Battles: Shogun, despite the unnecessarily long title.


Total War Battles: Shogun is something of a mishmash of various subgenres strategy. It has a base-building. It uses resource gathering. Tickets are (essentially) straight shot with opposing factions on the left and right margins. The units can be trained, for a price, and can be set up to promote or made ​​for stationary defense. But they can only move forward, so it's important to do something about a plan before he has to attack, because there is literally no way to retreat.

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Total War Battles: Shogun Review

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