Tuesday, September 11, 2012

Granny Smith Review

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Currently, there are only 36 levels available, with the promise of more to come in future updates. As the levels are so short, I was able to blow through it all pretty quickly. However, I try to continue to go through the levels again, my scores up, because the game is fun to play and I'm just not ready to put it down.

Pocket Trucks Review

Pocket Trucks Review icon

The only problem that bothered me, that it takes too long to restart a level. When players tap on reboot, the level to load again. I am an impatient person so it's wait a little frustrating at times, but that's not really a big problem.

VS. Racing 2 Review

VS. Racing 2 Review icon

Another challenge arises from the multiplayer options. Local Multiplayer offers an action slice of fun with the addition of power-ups, more fun, add a method. Unfortunately, there is no trace of this mode online, but users can also challenge others to beat their time in a ghost town races. It is just unfortunate that there is no Game Center support for this entry (despite Gamecenter adding services to the title), rather than relying on e-mail and SMS to send challenges.

Monday, September 10, 2012

FREE Offworld Review

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Offworld is a universal app that will translate well in terms of game on an iPad, iPhone or iPod Touch. I recommend playing Offworld on the iPad, if available. The retina display is easy on the eyes. It is not difficult, in the sexy graphics, cryptic yet lost cuddly characters and seamless web.

Sunday, September 9, 2012

FREE Throne of Swords Review

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Top In-App Purchases are pauper's purse and Scholar wisdom. More first reviews attention to buggy themes as not allowed players to collect their rewards that apparently play a little random and unpredictable throughout.

Wild Blood Review

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I'm really impressed with the graphics in this game. Gameloft will make it better and better at the artwork for their games smoother and more realistic. In other games, I would occasionally see some lag and stuttering when playing, but shines through the power of the Unreal Engine in Wild Blood to minimize these things. The music and sound effects enhance the extensive experience and contribute to the world by Morgana had magic to life.

Thursday, September 6, 2012

Puzzle-Rocket Review

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The only question I had while playing with the controls when maneuvering the platforms. The green force field around the platforms seems a little too big. Increasing the red arrows or maybe even help with different control options could resolve this problem. There were times when I was a little frustrated, move and rotate the field, because it just seemed too big and cumbersome for the screen.

Wednesday, September 5, 2012

FREE Motor World Car Factory Review

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As with all freemium games, get some amenities at a price. There is to manage three currencies: coins, cars and land to buy donuts to feed workers and real money to buy coins and donuts as well as speed up other processes. Fortunately, because there are so many things to do at any given moment, the players are rarely feels like they are just waiting around. Plus, the other currencies will be given at a fair price. For example, the player can choose to pay for or get some free donuts by occasional nabbing criminals Where's Waldo-style.

Tuesday, September 4, 2012

FREE Fantasica Review

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As impressed as I was with Fantasica I still have a few problems with it. Most often it is that the menu interface employs a bit, which is a pain to navigate. I'm also not a fan of the scroll bar at the bottom of the screen because I am actively search for my ally list, among other forces. There are also certain terms such as defense against attackers works that are not communicating clearly at all.

Saturday, September 1, 2012

Bastion Review


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For those who have played Bastion, here are crucial answers to critical questions: yes, the entire contents of the original game is included in this download, including all of the music and narration, and (fortunately) there is nothing that can be unlocked by need the purchase of in-game credits. Secondly, and perhaps most importantly, the controls work and work very well. I was initially dubious. After all, this is a game originally designed for a dual-stick console like the PS3 or Xbox360. However, developer Supergiant Games crafted an original control scheme for touch screen that works elegantly. There are no virtual joystick (you can use the standard controls to this more traditional approach to change), but the player clicks on the screen to guide the child. If there is something in the destructible environment, whether enemy or inanimate object, The Kid will shoot at them, if it is within range of his weapon. Want to switch weapons? Just click on the virtual button on the side of the screen. The only control that can be used to take some time to complete, is the shield, which is available via a virtual button on the bottom of the screen. Nevertheless, the controls MILES above most action-adventure games on the iPad.

Blast-A-Way Review

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The controller may be to deal with a challenge, but I do. Fault it in any way Involved with a touch screen, they seem like the best method of control. Players tap and hold on a block or place the target on the screen, and then release it at the desired angle. Draw a line from the robot, it moves to the right place, it can not fall off of ledges only by movement. Pulling on a piece of the plane moves to the view and drag to rotate the view outside the plane, control with pinch-zoom and two-finger swipe to the vertical height of the view. Occasionally setting to display or targeting a specific location is problematic, and I have some random errors, because making this more complex controls. But given the relative complexity of these controls, I can not fault the game too much. IT ultimately makes his job, and the controls are consistent.

The World Ends With You: Solo Remix Review

The World Ends With You: Solo Remix Review icon

Players control Neku with an incantation that can support the other characters in attack. It makes the system much easier than before, but it's a decent adaptation to a monitor. Problems arise only when it comes to move on the screen. Initiates combat moves through swipes or taps as move. The World Ends With You: Solo Remix makes the battle for the difference at times irritating to tell when it happens again and again. It is unfortunate, because, as usual, the fight is a lot of fun and a refreshing change from the old turn-based entertainment. A number of pins affect what skills can be used during combat and are pretty varied, both in terms of how they are used and what they do.

Lost Cities Review

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Since there are actually multiplayer in Lost Cities can not I go with my standby complaint. However, the function does is a typical problem: Waiting to move to the other person. Multiple games running at once, and there is always something to do, which is related not iOS, but is still waiting a bit annoying. I also mistakenly cards instead of playing it on a few occasions due to a rather large hitbox for the discard pile is discarded and my semi-distracted (ie play against someone as I type this).