Showing posts with label real time strategy. Show all posts
Showing posts with label real time strategy. Show all posts

Thursday, December 22, 2011

Trenches 2 Review

Trenches 2 Review icon


Seriously, there are way too many World War 2 games. Trenches 2 is pretty much a response to fact, taking place in World War 1. Players lead either the British, German, or French campaigns across the European fronts. The whole affair is very cartoony and not very serious, especially considering the big sheepishly devious grins on all the soldiers’ faces. Those looking for a harrowing take on the horrors of war should look elsewhere.

Wednesday, November 30, 2011

Super Wars Review

Super Wars Review icon

Make no error, the bulk of a player’s time with Super Wars will be expended observing an “energy” enumerate of kinds increase while tapping on icons at the base of the computer display to develop fighters and vehicles. Then watch them run to the converse edge of the area in a do-or-die try to come to the enemy’s encampment and make it not there no more. Things diverge from the anticipated norm in-between attack, when players are permitted to spend diverse assets acquired through battle to assemble and improvement structures in their groundwork which can both unlock new flats and make an armed detachment more effective.

Friday, October 14, 2011

Anthill: Tactical Trail Defense Review

Anthill: Tactical Trail Defense Review icon

It's definitely a game that does it better than any other I've seen in the App Store. Everyone can enjoy it, while strategy fans can still get your dose. Finally someone has worked a way to make the kind of real-time strategy in IOS. I am not surprised at all if Anthill: Tactical Trail Defense generates a lot of games like this, replacing the ants with several other subjects - and I'll be first in line to play them all. This game, while the indebtedness of many, is a real change in the game.