Tuesday, November 8, 2011

Blosics Review

Blosics Review icon

We all know that there is something pathologically satisfied with the mode of dissolution of large objects smaller. Building Blocks, Domino, bowling pins, since it does not matter. Visceral excitement involved in causing the collapse of these complex structures is something that led you to enjoy. It should come as no surprise, then, that games like Blosics FDG Entertainment are so unsatisfactory?

The principle is simple: players use the awesome power of physics to throw balls of structures built in different colored blocks in an attempt to break the blocks that is said or throw off the screen. Points are scored for each block to eliminate, with stars given to change the threshold point. Accumulate enough of these stars to unlock new levels and new spheres of authority accompanied by an aid in the demolition of the goals.

Blosics is still one of the great "just one more level" of play, the kind that encourages this kind of conditioning that leaves us with no hope of pressing the screen as a lab rat pressing the buttons for a reward food. The colorful graphics to the level of dependence, based on physics, it would be too easy to dismiss this as another puzzle in the style of Angry Birds. And while I recognize that may not have Blosics franchise merchandising juggernaut factor Rovio (a little scary, is blocking President brawlers are not quite the same potential as cute stuffed plump birds do), I ' dare say I enjoyed it a little more. It is strongly recommended.

iPhone Screenshots
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Blosics Review
Size: 39.7 MB
Requirements: Compatible with iPhone, iPod touch, and iPad. Requires iOS 3.1 or later

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