Showing posts with label runner. Show all posts
Showing posts with label runner. Show all posts

Monday, April 30, 2012

Ski Safari Review

Ski Safari Review icon

Even though I could play Ski Safari for hours and never get bored, there is a "big mistake that gum to the works. I'm talking a massive problem that almost breaks the experience. Ending a run-time the players have to go back to the title screen. With in other words, there is no super-quick way to dive right back into the game after it went into the snow. Yup. that's it. Oh, and I was exaggerating by the way. A lot.

Tuesday, March 6, 2012

FREE Requiem: Unleashed Review

Requiem: Unleashed Review icon

The unfortunate thing about all this is that nowadays there are a lot of levels, not condemned to enjoy before it's over. Five Beginner story levels and six time trial, total. It's not so bad, I think, but there are another 20 (plus bonus but there are many levels) dangled just out of reach. Granted, I'd probably complain a little less if I really cared for the time trial, but it's just not as exciting or interesting, without this constant element of danger. So in my case, I'm enjoying only five levels, before I saw everything there was to be seen.

Sunday, January 1, 2012

Wind-Up Knight Review

Wind-Up Knight Review icon

I’m of the mindset that runners are fun. For the most part. While I understand that some people out there aren’t fans of the typically one-button mechanics, it’s one that’s always struck a chord with me. That being said, Wind-Up Knight might just be the game that impresses the previously unimpressed. And knocks the socks off of genre fans.