The only problem I had with the Project 83113 was the tendency to get lost in all the chaos on the screen. I would be too busy to look forward to an opponent or jump to plan my next step to realize that there is a low ceiling, I have to push. Similarly, I had more than a few instances where I've completely lost track of Belle amid the shrill bullets. Not that a strongly chaotic action game is a bad thing. I feel like there should be a bit more of a gradual curve to all the visual madness.
Showing posts with label action platformer. Show all posts
Showing posts with label action platformer. Show all posts
Monday, June 18, 2012
Project 83113 Review
The only problem I had with the Project 83113 was the tendency to get lost in all the chaos on the screen. I would be too busy to look forward to an opponent or jump to plan my next step to realize that there is a low ceiling, I have to push. Similarly, I had more than a few instances where I've completely lost track of Belle amid the shrill bullets. Not that a strongly chaotic action game is a bad thing. I feel like there should be a bit more of a gradual curve to all the visual madness.
Monday, January 23, 2012
JAZZ: Trump’s Journey Review
I’ll admit I had somewhat high hopes for JAZZ: Trump’s Journey, and I was worried that I’d be disappointed with the end result, but it completely met all of my expectations. It even exceeded them in a few places. Its not just a clever idea, it’s a clever idea wrapped in an extremely alluring (and well put-together) package. One that’s totally worth playing.
Sunday, January 1, 2012
Wind-Up Knight Review
I’m of the mindset that runners are fun. For the most part. While I understand that some people out there aren’t fans of the typically one-button mechanics, it’s one that’s always struck a chord with me. That being said, Wind-Up Knight might just be the game that impresses the previously unimpressed. And knocks the socks off of genre fans.
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