The only problem I had with the Project 83113 was the tendency to get lost in all the chaos on the screen. I would be too busy to look forward to an opponent or jump to plan my next step to realize that there is a low ceiling, I have to push. Similarly, I had more than a few instances where I've completely lost track of Belle amid the shrill bullets. Not that a strongly chaotic action game is a bad thing. I feel like there should be a bit more of a gradual curve to all the visual madness.
Showing posts with label shooting. Show all posts
Showing posts with label shooting. Show all posts
Monday, June 18, 2012
Project 83113 Review
The only problem I had with the Project 83113 was the tendency to get lost in all the chaos on the screen. I would be too busy to look forward to an opponent or jump to plan my next step to realize that there is a low ceiling, I have to push. Similarly, I had more than a few instances where I've completely lost track of Belle amid the shrill bullets. Not that a strongly chaotic action game is a bad thing. I feel like there should be a bit more of a gradual curve to all the visual madness.
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