In addition to
these power-ups
is the intricate level design. While it never relies on backtracking like a true "Metroidvania," each level is to find frighteningly tight with many secrets. Even just starting to go left, right, top and bottom and usually involves the use of a few key Noms also. It's
almost like a
suit Boy and His Blob in the way players and transform needs to progress. There are only 10 levels and a boss fight, but they are each quite long and consists of several segments is divided by checkpoints. It is an example of quality over quantity.