I can honestly say I’m genuinely impressed by James Shaw’s ability to create iOS apps. His creations are always incredibly low-key and simple, but they’re also usually ingenious and ridiculously user-friendly. SocialBox is no different.
Showing posts with label social. Show all posts
Showing posts with label social. Show all posts
Wednesday, January 18, 2012
SocialBox Review
I can honestly say I’m genuinely impressed by James Shaw’s ability to create iOS apps. His creations are always incredibly low-key and simple, but they’re also usually ingenious and ridiculously user-friendly. SocialBox is no different.
Monday, December 19, 2011
FREE Plan X Review
I’ve always found the “evil genius” profession to be fascinating. The seemingly endless funds, thousands of faceless drones to do biddings, bringing all manner of ridiculous world domination plans to fruition and those glorious pseudo-60s and 70s aesthetics… If it weren’t for the sheer impossibility of it all (and the constant do-gooder thwarting) I’d say it’s the life for me.
Monday, November 28, 2011
FREE 7 SEVEN The Thousand Year War Review
The major downside is that while the major game is free, progression is exceedingly slow except the contestant is eager to partake in some micro-transactions. Battles can get annoying, as striking will glimpse the player’s essence points decreased, and when they run out the contestant has to delay five minutes for just a lone issue to redevelop (a benchmark strike charges two points).
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