Wednesday, July 25, 2012

The Dark Knight Rises Review

The Dark Knight Rises Review icon

Batman video game history was, well, more than a little dirty. That is, until recently. With the advent of Arkham Asylum and Arkham City, Batman has claimed a place among some of the best console beat-em-ups in recent memory. Is it any wonder that Gameloft, the tie-in 'Arkham model' as a template for their movie Dark Knight Rises used game? Copycat design is never a problem when it is implemented correctly, as video game developers to learn from each others strengths and weaknesses tend to anyway. But this means a reflection of the extraordinary experience provided by the recent Batman games console? In short, no.

For a mobile gameThe Dark Knight Rises has considerable style. To travel a 3D map of Gotham, decent graphics and a host of unlockables are just a few of the many attractive features of the game. Unfortunately, the phrase is, "for a mobile game" is simply not no more of it. The new iPad can deliver a much richer gaming experience than any other device like it, why we do not then this game in terms of planning and execution? If The Dark Knight Rises pretends to the throne of Arkham City, then why is it not just as good as this game?

Screenshots

iPhone Screenshot 1

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The Dark Knight Rises Review

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