Wednesday, November 2, 2011

Bring Me Down Review

Bring Me Down Review icon

Bring Me Down was granted the title because it recounts the aim of the game. But, it might as effortlessly have been called Bring Me Up because it has the compulsive replayablity that determinants sleepless nights and actually ups the ante when it arrives to examines and physics puzzlers.

The object of the game is simple. A little critter and two bananas are sat on atop a sequence of cartons and boards. Players should tap to choose which of these to eliminate in alignment to convey the little friend and his snacks securely down to the setting down pad. Getting him to security needs some considered, as the game progresses through the 50 grades, but the rudimentary mechanics are not unfamiliar. Or they would be well renowned if developer Hany Malek had not rendered this game in spectacular 3D. Because he has, players should take some time ascertaining the mystify out from all twists before mindfully choosing which parts to remove. Think Jenga but with around things atop the tower.

Screenshots
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Bring Me Down Review
Size: 42.6 MB
Requirements: Compatible with iPhone 3GS, iPhone 4, iPhone 4S, iPod touch (3rd generation), iPod touch (4th generation) and iPad. Requires iOS 3.1.3 or later

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