I’m not an animal lover, but I’m also not one to see innocent little creatures get consumed by vicious predators – at least not as a general rule. Unfortunately, Kula Blox makes the whole experience rather compelling. This cute “falling” game actually adds a couple of cool twists to the whole genre and in the process it manages to create an entertaining casual game. I honestly didn’t know much about Kula Blox before agreeing to review the game, but now I’m glad I volunteered for this adventure.
As you consume creatures you grow which is important because you can only eat creatures that are the same size or smaller than you. Basically you want to consume everything you can. Each creature has a unique skill, and you can also unlock common skills and items that can be upgraded in the store using Kula Coins you’ve collected. Of course you’re more than welcome to buy extra Kula coins via IAP, but I’ve found that I can upgrade sufficiently with the coins I earn, which is the way a game should be. Unlocked skills are activated manually and limited in supply, while items are activated when you run into them and last for a short period of time.
Control is pretty basic. The accelerometer is used to move your creature left and right, and tapping on the appropriate icon utilizes a skill. Items are activated on contact, so you don’t have to worry about that. Sometimes movement seems to get sluggish, but I think that’s on purpose. I’m pretty sure the game adjusts control response for things like growth of your creature and change in surroundings. That’s the story I’m sticking with for now, anyway.
All in all Kula Blox is a great little casual game. It adds some new features to the “falling down” category of games, and has a cute presentation that will be endearing to kids and relaxing for adults. The action does get repetitive, but the levels are quick enough and the multiple goals provide plenty of replay value. I’d say Kula Blox is one adventure worth embarking on.
Overall Score: 8/10
App Store Link
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